I understand with a small studio they had limited choices but still sucks.īG3 is so much more enjoyable as a co-op experience. IF YOU SEE ME SHITTING UP A THREAD ABOUT CRITICALLY ACCLAIMED MMORPG FINAL FANTASY XIV PLEASE REMIND ME THAT I QUIT THE GAME BECAUSE IT COULD NOT HANDLE MY LOFTY CRITICISMS OF VIOLENCE IN MEDIA The tutorial being framed as your party telling stories as they meet is also pretty genius. It’s one of those ideas you wonder why nobody’s ever thought of it before. I love the in between of created characters and actual voiced companions this game has. Dunno what the issue is but it's unplayable right now. I have a 1080 graphics card and fairly powerful rig, updated drivers. I've fiddled with graphics settings and nothing seems to fix this. Although we'll never get grid based movement in BG3, maybe there are some improvements to the clarity of what's happening that could be made, like a clear boundary around elements and around your character's "hitbox" so you know what counts as stepping on something and what doesn't.Īnyone having issues with screen going black constantly? I have to alt-tab to Windows and back every 10s or so. I hope both games learn from each other as they progress though EA. Yeah, I've always found the amount of attention you have to pay to movement in these games rather irritating, but this game really highlights how needless it all is. ![]() ![]() On top of making it feel more like tabletop, it also means I don't have to chart out every micrometer of movement just to make sure my characters don't take pointless damage because pathing decided the best thing to do was walk through some fire.
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